1,886 Works

EDUCATIONAL PLATFORMS EVALUATION FRAMEWORK

Dumitrache Anisoara
The emergence of distance learning and other alternative forms of education was a natural response of educational demands, their growth being supported by the ICT development. In the same way, the massive open online courses had even a greater rate of development and currently enjoys a great popularity (universities joined the concept declared million students enrolled). The term of lifelong learning is now, in 2015 more topical, perhaps more than it was in 1972, remaining...

KNOWLEDGE AND USE OF PLAGIARISM DETECTION PROGRAMS IN ACADEMIC WORK BY STUDENTS

Vartic Valentina & Oprisan Emilia
The interest for higher quality in higher education targets and respects the ethical standards of writing and presenting academic papers by both teachers and students. In the context of public discussions over copyright over the last few years and a self-plagiarism, universities in Romania have made efforts to align with the standards of European universities for knowledge and enforcement in this area. Thus, specific procedures and work platforms have been created and developed (eg the...

HOW DO GUIDANCE COUNSELLORS USE THE WEB 2.0 TECHOLOGIES IN THEIR ACTIVITY - A NATIONAL STUDY

Botnariuc Petre
The use of web 2.0 technologies in school learning has developed largely in the last few years, as some research indicates, passing to more meaningful and effective arrangements. Recently the interest in using web 2.0 technologies grew also among practitioners in guidance and counselling in schools, who became eager to figure new ways of addressing old needs using collaborative web tools. The article analyses different ways, devised by school counsellors from different counties around the...

THE E-LEARNING PARTICULARITIES FOR MARITIME TRAINING AND EDUCATION. STUDY CASE ON TRAINING SIMULATOR FOR INTEGRATED SHIP MANAGEMENT

Catalin Popa
The technological advance recorded throughout last period, often requires the simulation of those activities associated to the higher risk professions appointed in different sectors (e.g. nuclear industry, air transports, naval transport). Therefore, in training or education processes the students are taking advantages from specific educational and teaching techniques that develop together abilities and professional competences, for which the education costs and associated risks are prohibitive one. Related to this framework, the maritime industry is a...

TRIGGERS FOR CREATIVITY IN THE COMPUTER-SUPPORTED COLLABORATIVE LEARNING

Moise Gabriela
Creativity represents a key factor in a successful learning process. As a reaction to inflexible software programme which force the learners to work in his virtual private space without the freedom of creativity, there were issues new capacities for the e-learning environments. In this paper, we identify and analyze "creativity triggers", which facilitate creative learning in the virtual collaborative space. The "creativity triggers" are the objects that influence learners' creativity: the composition of the groups,...

E-LEARNING: WHO, WHY, WHERE?

Duluta Andrei & Mocanu Stefan
Digital systems embed an essential component for most of the tasks we have to accomplish in our daily activity. The educational system belongs to a very wide range of fields where Computer Science proves its fundamental utility. No matter whether we focus on online courses, video-conferences, software instruments for examinations, creating models and simulations, IT offers extraordinary tools that become more and more used in the teaching process. Many students are familiar with notions like...

INCREASING THE CAPABILITY OF NATIONAL EDUCATION IN THE MANAGEMENT OF CRITICAL INFRASTRUCTURE PROTECTION FIELD USING INTEGRATED SIMULATION SYSTEMS

Badea Dorel, Marian Coman & Barsan Ghita
Critical infrastructure protection has become a topic of increasing interest in military and civilian socio-professional communities and, in particular, NATO and the EU, taking in consideration that the threats addressing to security are increasingly complex. In this context, research and education are important actors in the design of advanced integrated solutions for solving the subsumed problems. Besides, in the Horizon Framework Programme 2020' content are set as areas of interest the "smart grid" critical infrastructure...

GAME AI ARCHITECTURE FOR TEACHING THE ENGINEERING DESIGN PROCESS

Kosmadoudi Zoe, Lim Theo, Ritchie J. M, Sung R. C. W & Liu Y
Engineers' main focus is to apply their scientific knowledge to produce solutions to technical problems. Then they can optimize these solutions based on a set of constrains which involve material, technological, economic, environmental and human related requirements. In his paper Penny [1] described engineering design as the "art using science in achieving useful end product". Engineering design reflects a creative activity that requires a sound knowledge of mathematics, physics, chemistry, mechanics, thermodynamics, hydrodynamics, electrical engineering,...

PEDAGOGY AND SERIOUS GAMES

Barbieru Dragos & Radu Catalin
t can be notice that in the entire world the educational content is converting into a digital form, making such products available to anyone, anywhere and anytime. According with this trend "Carol I" National Defence University started few years ago to improve its capabilities in delivering the education and training services using the power of communication and information system. As a result was developed our own Advanced Distributed Learning System. In the present we have...

SOFTWARE AND METHODOLOGY FOR THE PREVENTION AND THE EARLY COMPENSATION OF SPINE DISORDERS

Schor Vladimir, Schor Daniela, Sindila Gheorghe & Tifrea Corina
The paper presents a particular eficient instrument for the substantial diminishing, by means of prevention (on a diagnosis and intervention related basis), of a vector with a very significant impact in terms of influencing the health state and quality of life - the deformations of the spine - with all later consequences (body aspect, pain at the osteoarticular level, degenerative diseases of internal organs). Decompensations of the statokinetic function of the spine caused by sedentary...

AN APPROACH TO IMPROVE ELEARNING PLATFORMS ACCESSIBILITY

Stancu Mihai, Popa Emil Marin & Butean Alexandru
Nowadays e-learning has made an extraordinary progress, especially through online open courseware platforms such as edx.org, coursera.org, khanacademy.org, udacity.com, ocw.mit.edu, class.stanford.edu, etc. In order to engage students for the learning process, these platforms use multimedia rich content, like videos, pictures, interactive exercises, etc. However, accessing these learning resources requires a constant high-speed internet connection, making them unavailable to students in developing countries. Also, a broadband internet connection, such as the one required by these platforms...

E- MENTORING IN OPERATIONAL NAVY LEADERSHIP

Cojocaru Carmen
The study aims to analyze the issue of mentoring and e-mentoring processes within the context of naval-operational Leadership, with a focus on individual, team and organizational peculiarities along with the socio-economic factors that influence the shipping industry. The "Mircea cel Batran" Naval Academy is a prestigious institution of higher education whose mission is to prepare effective leaders both in the navy, and in the merchant marine domains. What we understand by naval operational leadership is...

INTELLIGENT SYSTEM FOR ASSESSMENT AND GRADING BASED ON DOCIMOLOGIC TESTS

Androniceanu Armenia & Burlacu Sorin
Evaluation is, alongside teaching and learning, an essential operational component of the educational process. It constitutes the regulatory and self-regulating reverse connection of the education system seen as a cybernetic system. Developing an intelligent evaluation system based on docimologic tests helps teachers to discover new strategies and effective methods of teaching and learning in order to help them achieve their operational objectives and to establish the extent to which these can be found in students'...

NAMED ENTITIES DISTRIBUTION IN NEWSPAPER ARTICLES FOR E-LEARNING

Matei Liviu-Sebastian & Trausan-Matu Stefan
This paper is focused on the distribution of named entities inside texts for e-learning. An important topic in natural language processing is represented by Named Entities Recognition (NER) inside texts. Named entities are essential in order to be able to automatically understand the text. In this article we will analyze the distribution of named entities in newspaper articles, but the same technique can be applied to texts written by students, documentation or different other sources...

INFORMATICS SYSTEM FOR WORKPIECE CLAMPING SCHEME GENERATION IN MACHINING FIXTURES

Seghedin Neculai Eugen & Chitariu Dragos-Florin
Clamping is the technological stage where the orientation and positioning scheme is conserved during machining, by applying a force system. The optimal clamping scheme is determined from a multitude of technical possible clamping schemes. There is an double process of selection, first a technical selection is made and second and economical selection, based on solution cost. More technical-possible clamping/ tightening schemes can be generated due to the following: various surfaces of the part can be...

STUDENTS CAUGHT IN BETWEEN: ORIGINALITY AND THE TEMPTATION OF "CYBERPLAGIARISM"

Nedelcu Anca & ULRICH Catalina
Nowadays information technology represents a significant tool for assisting students in improving their achievements in many legitimate ways. In the same time, frequently enough, the same devices can become dishonest friends for some students who exploit them for evading their academic assignments. Such cases of academically dishonest uses of information technologies are influenced by a wide range of reasons. Ignorance or confusion over the nature of originality, unclear rules regarding academic dishonesty, underdeveloped moral reasoning,...

PERSONALITY DETECTION IN INTERACTIVE VIDEO

Petan Sorin, Vasiu Radu & Mocofan Muguras
Kreber's 1998 study shows that an individual's personality plays a major role in the educational process, and directly determines a student's predisposition to engage in a self-directed learning process. This is particularly the case with distance education, where motivation is a key factor. With the newly emerging field of interactive video in education, personality traits can be determined by various approaches. Filling out a personality form might be an unattractive method of profiling students. But...

USING MOODLE FOR TEACHING SCIENCE AND INFORMATION TECHNOLOGY. TOWARDS HIGHER EDUCATION REENGINEERING

Albeanu Grigore
This paper describes results obtained by experiments on using Moodle for teaching Science and Information Technology. Modern graphical and dedicated languages are used to create content and embed the artifacts in four Moodle courses: Programming Paradigms (PP), Internet Programming Techniques (IPT), Graphical User Interface Design (GuiD), and Multimedia Techniques (MT). The following aspects are detailed and discussed: course format, HTML5 playing, SVG, CSS3, and JavaScript coding. The GuiD & MT courses, in old versions, will...

ON IMPROVING STUDENTS' PERFORMANCE THROUGH COMBINED STATISTICS AND DATA MINING ANALYSIS

Duluta Andrei, Mocanu Stefan & Saru Daniela
The learning process is (or should be) periodically monitored and evaluated in order to improve its results and efficiency. Unfortunately, most of the times, only the students' results are taken into consideration when making various reports, statistics or recommendations. However, it is obvious that, besides the instant or a period based student's performance, there are other external factors that affect in an objective manner the overall performance. Traditional investigation methods are based almost exclusively on...

A PLAYFUL FORM OF TEACHING AND LEARNING USING MICRO-WORLD APPLICATIONS

Stoffova Veronika & Czakoova Krisztina
The article summarizes the long-term experiences of the author in the field of creation and use of didactic micro-world applications in education. In this article, there are systematized principles of creation and effective use of didactic application developed in micro-world Imagine. Special attention is paid to didactic transformation, visualisation, interactivity and active learning of pupils. The authors summarize recommendations regarding the graphic design, visualisation of knowledge presentation, interactivity of applications in order to transform the...

DISRUPTING ADULT LEARNING IN MILITARY STAFF TRAINING AND EDUCATION

Bodescu Alin
In adult education we hear less and less references to teaching/ teacher or training/ trainer and more and more to learning/ learner and learning facilitator. What does that mean? If 50 years ago the learner's education was entirely dependent on highly skilled teachers, nowadays the learner is immersed and virtually surrounded by knowledge expressed in an incredible broad array of manifestation: written, spoken, illustrated, broadcasted and virtually shared (almost) for free. The way people have...

WIKISPACE CLASSROOM - A COLLABORATIVE E-LEARNING PLATFORM FOR THE TEACHING OF PHYSICS

Oprea Marin
As a physics teacher, I constantly strive to integrate in my classes the modern concept of virtual teaching. Therefore, I seek to offer my students web tools that are designed to enhance their comprehension on the subjects being taught and to extend their learning abilities. A powerful tool which can perform this role is Wikispace Classroom, an online platform designed to transcend the conventional boundaries of teacher-student interaction in class. To be more precise, a...

IMPROVEMENT OF THE TEHNICAL AND TACTICAL FOOTBALL TRAINING FOR CHILDREN USING TEHNOLOGICAL DEVICES

Palade Tudor, Gheorghe Grigore, Badea Dan & Ciolca Sorin-Mirel
This present research set itself to highlight the posibility of improvement of the teaching process, in the game of football, with the help of latest technology. In this manner, the experiment oriented on optimization of the technical and tactical component related to the game of football, using specific motive structures, also being customized for the level of education. The theoretical and methodical field that defines our domain of activity approaches in detail the issue of...

FEATURES OF THE LEARNING PROCESS IN SPORTS CONTINUING EDUCATION PROGRAMS THAT USE THE BLENDED LEARNING SYSTEM

Stanescu Monica, Musat Nely & Stoicescu Marius
In Romania, the training of sports professionals using the advantages of e-learning is just beginning, despite its many benefits. The most consistent attempts in this direction were made by AFAN, in the project "E-learning for social partners" (2010 - 2013). This project, financed by the ESF through SOP HRD, developed and tested a blended-learning training system for several occupations in sports (sports adviser, manager of sports companies, organizer of sporting events, sports steward, referee) or...

USE OF ASSISTIVE TECHNOLOGIES IN ACCESSIBILITY OF INFORMATION FOR STUDENTS WITH VISUAL IMPAIRMENTS

Vartic Valentina & Oprisan Emilia
: The UN Convention on the Rights of Persons with Disabilities, signed by Romania in 2007, analyses disability as a result of "interaction between people with disabilities and attitudes and environmental barriers that prevent their full and effective participation in society" (Preamble). In the same context, there is talk of "reasonable accommodation", those necessary changes to be made, specific to each type and degree of deficiency, to allow the exercise of rights and freedoms on...

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