647 Works

A Pedagogical Model to Deconstruct Moving Pictures in Virtual Learning Environments and its Impact on the Self-concept of Postgraduate Students

José António Marques Moreira
The vertiginous evolution of information and communication technologies (ICT) and the advent of the Internet propitiated the emergence of a networked society marked by deep changes in the economy, stimulating the emergence of new paradigms, models, educational communication processes and new learning scenarios. It is precisely one of these models – a pedagogical model to deconstruct moving pictures-, that we intend to analyze, describing its impact on the academic self-concept of twenty-four graduate students, based...

Intelligent Agents supporting user interactions within self regulated learning processes

Carlo Alberto Bentivoglio, Diego Bonura, Vincenzo Cannella, Simone Carletti, Arianna Pipitone, Roberto Pirrone, Pier Giuseppe Rossi & Giuseppe Russo
The paper focuses on the main advantages in the defnition and utilization of an open and modular e-learning software platform to support highly cognitive tasks performed by the main actors of the learning process. We present in detail the integration inside the platform of two intelligent agents devoted to talking with the student and to retrieving new information sources on the Web. The process is triggered as a reply to the system’s perception that the...

“The fun they had” or about the quality of MOOC

Patrizia Maria Margherita Ghislandi
The present paper regards a systematic review of the published literature about the quality of MOOC. It dwells upon some background questions: we have to evaluate MOOC in different ways from e-learning?; what about the difference between MOOC quality assurance and MOOC quality enhancement?; what are the parameters the universities shall use to certificate the acquired MOOC credits? The paper then analyzes the published scientific literature with the goal to answer the following question: which...

A framework for user modeling in QuizMASter

Sima Shabani, Fuhua Lin & Sabine Graf
This paper presents an approach to user modeling in QuizMASter, a multi-user educational game shows that uses multi-agent systems to create a personalized learning environment. To keep the students motivated during the games, the system creates, maintains, and uses models of all attending contestants (i.e., learners). Taking advantage of prominent student modeling techniques with some novel ideas, we propose a structure and procedure to create student models and combined student models in QuizMASter. These models...

Development of Serious Games for Music Education

Adriano Baratè, Mattia G. Bergomi & Luca A. Ludovico
Serious games have proved to be an effective educational tool in many fields. The first goal of this paper is to illustrate some possible applications to music and their advantages. Moreover, music can be characterized by heterogeneous multimedia contents. Among the different facets music information is made of it is worth citing music symbols, their graphical representations as scores, their audio renderings as tracks, etc. The international standard known as IEEE 1599 is an XML...

Using Many Wikis for Collaborative Writing

Ng S.T. Chong & Michihiro Yamamoto
A typical Wiki environment allows any user to create or edit any page on the site, using basically any Web browser, and processes everything on the server. Wiki fosters a culture of shared authorship that is predicated on anonymity. While the combination of anonymity and unrestricted access can make exchange of ideas easy, it is not always conducive to effective collaboration. In fact, such an environment which requires the entire collaboration process to take place...

IAM & PNA: from Instructional Design to a Usability Test for Learning. Understanding, Designing and Analysing the Technology Appropriation Process

Maria Denami & Benjamin E. Luft
Over the last few decades and concomitantly with the widespread dissemination of ICTs in learning contexts, the concept of Instructional Design has assumed an important place. Nonetheless, the existing literature lacks adequate methods to access the user’s learning process and to make it explicit. For that reason, in this paper, we propose the IAM (Instrumental Adaptation Model) and its operationalization in the PNA (Process Network Analysis). This is a new usability test that specifically applies...

Educational Robotics: Robotics from fantasy medium to medium for fantasy

Giuseppe Alessandri & Martina Paciaroni
Educational Technologies can be used both as mediators for didactic activities in different specific contexts, and as self-sustaining tools in various settings, acquiring a relevant role in competence building and in developing an attitude to a scientific approach. In this contribution we propose a systematic overview of theorical assumptions in order to activate some Robotic experiences and didactic paths in which students act as researchers, continuously discovering and verifying if their intuitions are valid. Robotics...

Third cover

Je-LKS Editorial Board
Journal of e-Learning and Knowledge Society, Vol 12, No 3 (2016): Special Issue: EMEMITALIA Conference 2016

Editorial

Tommaso Minerva
Journal of e-Learning and Knowledge Society, Vol 8, No 1 (2012): Journal of e-Learning and Knowledge Society

Experiential Learning and Knowledge Building in Higher Education: an Application of the Progressive Design Method

Stefano Cacciamani
Progressive Design Method (DPM) attempts to connect the Experiential Learning perspective with Knowledge Building model. The aim of the present study was to analyze the implementation of PDM in terms of patterns of online participation and interaction, and the relationship between online participation and interaction with participation in F2F meetings. The implementation was introduced in a Guided Practical Experience at the University of Valle d'Aosta, involving 17 students in their 2nd year of a Psychological...

Cloud Computing Applications and Services fostering Teachers’ Self-efficacy

Francesca Oddone
According to recent surveys on pedagogical innovation and teachers’ professional development, Italy lags behind most OECD countries when it comes to equipment and usage of information and communication technology (ICT) in school. Schools need to support professional development and new training models, so that teachers who are less proficient in the use of technology can acquire proper skills and strategies. This study aims at investigating: lower secondary teachers’ familiarity with ICT pedagogical usage and active...

Second Cover

Je-LKS Editorial Board
Journal of e-Learning and Knowledge Society, Vol 9, No 1 (2013): Journal of e-Learning and Knowledge Society: Focus on: Open Educational Resources (OER) and Open Educational Practices (OEP)

Online Physics laboratory for University courses

Daniela Amendola & Cristina Miceli
E-learning and video technologies provide new tools to learn the laws and phenomena of experimental sciences. This novel approach complements the theoretical classes not having practical sessions. The on-line Physics laboratory is our first project. It consists in video-mediated experiments on the elastic force and harmonic oscillations. The online video experiments allow the students to investigate the elastic phenomena by extracting, collecting and elaborating experimental data. The aim is to give to the students a...

A video-enhanced teacher learning environment based on multimodal resources: A case study in PETE

Lionel Roche & Nathalie Gal-Petitfaux
This research is centered on the activity of on pre-service teacher in Physical Education (PE), during a course based on multimodal resources, in order to learn to teach PE. The main goal in this training program is to prepare pre-service teachers to teach PE and develop their capacity to analyze some teaching skills during the different moment of a PE’s lesson (e.g. verbal instruction). Our approach is based on the analysis of the teacher’s activity...

Adaptive Peer Grading and Formative Assessment

Giovannina Albano, Nicola Capuano & Anna Pierri
Peer grading is a process whereby students are required to grade some of their peers’ assignments as part of their own assignment. Peer grading is capable of improving students’ learning outcomes, metacognition and critical thinking and, at the same time, it can support formative assessment, saving teacher’s time and providing fast feedback, especially for large classes. In this paper we report the results of an experiment where a technology supported peer grading exercise has been...

Learning analytics in online social interactions. The case of a MOOC on ‘language awareness’ promoted by the European Commission

Letizia Cinganotto & Daniela Cuccurullo
The contribution is aimed at reporting and commenting on some significant data collected from a MOOC on language awareness, addressed to teachers, trainers and educators from all over the world, promoted by the European Commission through the School Education Gateway platform and moderated by the authors. The role of MOOCs for teachers' continuous quality professional development will represent the starting point of the discussion. After a brief overview of the inspirational background and of the...

Online Learning: trends, issues and challenges in the Big Data Era

Muhammad Anshari, Yabit Alas, Nor'Azmah Hj Mohd Yunus, Norakmarul Ihsan Pg Hj Sabtu & Malai Hayati Sheikh Abdul Hamid
Nowadays, many students access online resources using their mobile devices, substituting this for traditional learning interactions. However, the new concept of ‘big data’ in recent ICT discussions extends the promising research direction on online learning and big data integration. Big data promises content that can be tailored for each student based on the context and Internet behaviour of users in online learning. This study examines recent Internet activities and literacy in Brunei Darussalam (Brunei) relating...

Elledueò: Integrating “formal” and “social” in a language learning environment of Italian as a Second Language

Francesco Scolastra & Stefania Spina
Elledueò is the social network of the University for Foreigners in Perugia, created with the aim of uniting the international community of teachers of Italian as a Second Language (ISL) via the web. The network, based on a social learning approach, offers them an environment in which everyone shares resources in learning the Italian language and culture. Elledueò is halfway between a repository and a social network. The added merits of such a tool is...

Autobiographical Narrative and Intercultural Awareness

Daniela Cuccurullo
The currency of intercultural education has risen worldwide in response to increased diversity within societies resulting from migration and global flows of populations. As intercultural education becomes a core responsibility of schooling, the attention to developing students’ intercultural capabilities grows even faster. The school and all the educational agencies must find the most suitable tools to adequately address the complex multiculturalism of the third millennium, so to promote the students’ ability to understand one another...

Mobile Applications in University Education: the case of Kenya

Ronald Ochieng Ojino & Luisa Mich
The widespread adoption of mobile phones has brought an increasing interest in the development of mobile applications for higher education. In this paper we examine the use of mobile applications in university education, focusing on Kenya, a leading country in mobile services. The main goal is to investigate if university students are using or would like to use mobile phones and apps, in particular educational apps. Information gathered from the study gives an insight on...

Use and Reuse of OER: professional conversations with language teachers

Tita Beaven
In the last ten years prestigious Open Education Resources projects have been set up, often with generous support from funders. Funders and institutions that support OER want evidence of their use and reuse; it seems, however, that OER have not yet been widely adopted by teachers as part of their daily practice. This paper investigates the use and reuse of OER from a subject-specific repository for language teachers. In particular, the small scale study investigates...

Valutazione della costruzione della conoscenza nell’interazione via web-forum degli insegnanti di lingue straniere in formazione

Paolo Celentin & Marilena Da Rold
The great pedagogical potential of ITC has not yet been fully explored, at least in Italy. We believe that evaluation tools of learning outcomes and a concrete methodology easily available to those who work in the field are still a desideratum. Teachers and learners do need clear guidance to direct efforts, and reach course aims. In this papers, we will address the evaluation of students’ different levels of critical thinking and building of knowledge within...

A formal instructional model based on Concept Maps

Giovanni Adorni, Diego Brondo & Giuliano Vivanet
The aim of this paper is to show a new model (under development by the E-Learning & Knowledge Management Laboratory at the University of Genoa) for designing and developing units of learning. The idea behind this model comes from the analysis of the diffculties and problems that teachers have in their work during the instructional design of courses and training aids, and from a study on the latest semantic web technologies in order to support...

Analysing Accessibility, Usability and Readability of Web-based Learning Materials – Case study of e-learning portals in Slovenia

Marko Radovan & Mojca Perdih
In this article, by utilizing the guidelines available from literature, we attempted to compile a checklist that would identify the extent to which web-based learning materials in Slovenia properly address the needs of people with dyslexia. The focus of our research was the evaluation of the suitability of the design of web-based learning materials and not their pedagogical aspects, since design itself is one of the key factors that predominantly affect the accessibility of web-based...

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