812 Works

2015 Aerial Laser and Photogrammetry Datasets for Dublin, Ireland's City Center

Debra F. Laefer, Saleh Abuwarda, , Linh Truong-Hong & Hamid Gharibi

Book Review: Critical Peace Education and Global Citizenship by Rita Verma

Lynn Davies

The Limits of Redistributive School Finance Policy in South Africa

US and Canada Public Pension System Data 2008-2018

Ingo Walter, Clive Lipshitz, Fernando Falbo, Patricio Cox & Lebogang Mahlare
This dataset comprises eleven years of historical data (2008 through 2018) for the 25 largest U.S. public pension plans and the ten largest Canadian public pension plans.

Packer

Brian MacWhinney
These are untranscribed videos filmed by Martin Packer at the playground of a Kindergarten in the Bay Area in the 1980s.

Databrary sponsored workshops and events

Karen Adolph, Rick O. Gilmore, & Databrary Admin
Our mission is to promote sharing and reuse of video data. Most developmental scientists rely on video recordings to capture the complexity and richness of behavior. However, researchers rarely share video data, and this has impeded scientific progress. Enabling reuse of video data is essential to increasing openness, maximizing the efficiency of limited resources, and accelerating the pace of discovery in the developmental and learning sciences. We aim to provide tools that encourage good data...

Free viewing gaze behavior in infants and adults

John Franchak & Karen Adolph
The current study investigated age differences in free viewing gaze behavior. Adults and 6-, 9-, 12-, and 24-month-old infants watched a 60-sec Sesame Street video clip while their eye movements were recorded. Adults displayed high intersubject consistency in eye movements; they tended to fixate the same places at the same. Infants showed weaker consistency between obser- vers and intersubject consistency increased with age. Across age groups, the influence of both bottom-up features (fixating visually salient...

Visual, manual, and postural coordination in the development of prehension

Karen Adolph
Using a dynamic reaching paradigm and recording technologies, the aim of this study is to describe the real-time cascade of postural, exploratory, and performatory movements that comprise typical manual actions, and to understand how these sequential and simultaneous components unfold over development. The study uses computerized video analysis, head-mounted eye tracking, high resolution motion tracking, and a motorized chair apparatus to study how infants coordinate body posture, eye movements and performatory reach-to-grasp movements under various...

Science Friday: Babies on the brink

Karen Adolph
Since the 1960s, developmental psychologists point to the “Visual Cliff”—an experiment that plops babies on a fake precipice—as proof that infants learn to fear heights as they learn to crawl. But over the past 25 years, Karen Adolph of NYU’s Infant Action Lab has shattered this myth through a series of rigorous (and adorable) experiments, revealing that while babies can learn from experiences near high ledges or narrow bridges, it’s not a phobia they acquire....

Preschoolers' extension and export of information from realistic and fantastical stories (Study 2)

Deena Skolnick Weisberg
These studies investigate how children extend information within the context of fictional stories, how they export information from stories to reality, and whether these processes are affected by the story’s degree of realism. Preschool-aged children heard a story and judged whether events that happened at one point in that story could happen later in the story and could happen in real life.

The developmental time course and topographic distribution of individual-level monkey face discrimination in the infant brain

Lisa Scott
Data to accompany Barry-Anwar et al., (in press) paper in Neuropsychologia. The files contain EEG signal to noise ratios for 6- and 9-month-old infants by trial and averaged by participant. The document "Legend" contains additional information about these data sets.

Individual data of \"Shirai et al. (submitted). Differences in the magnitude of representational momentum between school-aged children and adults as a function of experimental task\"

Nobu Shirai
Representational momentum (RM) is the phenomenon that occurs when an object moves and then disappears, and the recalled final position of the object shifts in the direction of its motion. Findings on the magnitude of RM exhibited during childhood are not completely consistent. Some findings indicate that the magnitude of RM in early childhood is comparable to that in adulthood, while others suggest that the magnitude of RM is significantly greater in childhood than in...

Databrary User Interviews

Andrea R. Seisler & Databrary Admin
The volume has been created to house videos of Databrary user interviews on a variety of topics (e.g., Datavyu transcription interface) for internal use in application development. If you'd like to participate in such an interview, please email info@databrary.org.

Episodic vs Semantic False Belief

Carolyn Palmquist
Video recordings of study for all participants.

Learning about Tool Use, Visit 1

Amy Needham
Longitudinal Tool-use Study

Excerpt volume: Illustrations from motor development of Siegler's \"Overlapping Waves Model\" of strategy choice

Karen Adolph
Siegler's "Overlapping Waves Model" proposes that strategies enter children's repertoires at different times and change in frequency over development as behavior becomes more adaptive and functional. Here, we illustrate the Overlapping Waves Model with video clips from several studies in infant and child motor development. (See links for specific papers relevant to the excerpts). Illustration #1: Infants' use of various strategies for descending impossibly steep slopes (backing feet first, sliding head first, sitting, crawling, walking,...

Influencing People - Equal 3.0

Vikram Jaswal
Influencing People - Equal 3.0

Equal Access - Pilot

Vikram Jaswal
Equal Access - Pilot

Self Memory - Story

Vikram Jaswal
Self Memory - Story

Self Memory

Vikram Jaswal
Self Memory

Influencing People - Needy

Vikram Jaswal
Influencing People - Needy

Do embodiment and fictionality affect young children’s learning?

Thalia R. Goldstein, Brittany Thompson & Megan G. Stutesman
Preschool children aged 3-5 are randomly assigned to 1) read stories 2) play with puppets 3) play in costume. During the play/stories they are given information regarding reality status. They are then tested for fiction/reality reasoning and memory for facts presented within the stories.

ManyBabies 1: BabyLab-UCLA_Johnson

Scott Johnson, Michael C. Frank, Melissa Kline Struhl & Christina Bergmann
These are video records for the Many Babies 1 study.

Children's Play in the Digital Age: Toys, Children’s Entertainment and the Digital- Material Dialectic

Jordy Kaufman
Video data of parent-child dyads where child plays with two different games/toys in both their digital and traditional versions

Registration Year

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Resource Types

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Affiliations

  • New York University
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