Gamification of Academic Integrity: Reviewing an Evaluation Tool

Zeenath Reza Khan, Shivadas Sivasubramaniam, Sandra F. Gomes, Sonja Bjelobaba, Salim Razi, Lorna Waddington & Laura Ribeiro
Gamification and game-based learning have been around since 2008 and have become more important by the 2015s. Academics and educators, whether in the educational sector or professional development in the corporate world, recognise the many benefits of either using game-based learning or gamifying learning modules because they bring about greater engagement from participants, allow for knowledge retention and skills acquisition through practice immersion and so on. The European Network for Academic Integrity formed a working...
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