Implementation and Perceptual Evaluation of a Simulation Method for Coupled Rooms in Higher Order Ambisonics

Giso Grimm, Torben Wendt, Volker Hohmann & Stephan D Ewert
A fast and perceptively plausible method for rendering acoustic scenarios with moving sources and moving listeners is presented. The method is principally suited for application in dynamic and interactive evaluation environments (e.g., for hearing aid development), psycho-physics with adaptively changing the spatial configuration, or simulation and computer games. The simulation distinguishes between the direct sound, sound reflected and diffracted by objects of limited size, diffuse sound surrounding the listener, e.g., diffuse background sounds and diffuse...
This data repository is not currently reporting usage information. For information on how your repository can submit usage information, please see our documentation.