Immersive Virtual Reality technology as a Problem-Solving Learning Tool for Children.

Paola Araiza Alba & Jordy Kaufman
Children playing a problem-solving game using Virtual reality and Ipads. Description: The research project will investigate how Immersive Virtual Environment Technologies (IVET) can be used as a tool to boost children’s solving problem ability. The project will explore the level of engagement, enjoyment, sense of presence and performance between a problem-solving game display in a VR environment and a problem-solving game using a tablet app. The outcomes of this study could result in a transformation...
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