An Evaluation of the Effects of Hyper-Natural Components of Interaction Fidelity on Locomotion Performance in Virtual Reality

Mahdi Nabioyuni & Doug A. Bowman
Virtual reality (VR) locomotion techniques that approximate real-world walking often have lower performance than fully natural real walking due to moderate interaction fidelity. Other techniques with moderate fidelity, however, are intentionally designed to enhance users' abilities beyond what is possible in the real world. We compared such hyper-natural techniques to their natural counterparts on a wide range of locomotion tasks for a variety of measures. The evaluation also considered two independent components of interaction fidelity:...
This data repository is not currently reporting usage information. For information on how your repository can submit usage information, please see our documentation.