Mark the Game

Amy H Chen
Identify common attributes of early modern visual culture as seen through printers' devices (marks) in this 52 card deck. Use the deck to play games like Go Fish which last under thirty minutes. This deck is a suitable learning activity for audiences in high school to graduate school, depending on the level of paired curricula.
This data repository is not currently reporting usage information. For information on how your repository can submit usage information, please see our documentation.