Subversive Space(s) in Interactive Fiction: Exploring Adam Cadre’s Photopia

Evgenia Kleidona
Working within the framework of Digital Media Studies and drawing mainly on theories regarding interactivity and spatiality in Digital Media, the paper explores the significance of space as an integral element of interactive fiction, focusing on the case of Adam Cadre’s Photopia (1998). Specifically, following Marie-Laure Ryan’s theory on the multiple spaces of digital texts, the paper attempts to both define the peculiarities of each of Photopia’s spaces and examine the ways in which they...
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