Local and Global Illumination in the Volume Rendering Integral

Nelson Max & Min Chen
This article is intended as an update of the major survey by Max [Max, "Optical models for direct volume rendering.", IEEE Trans. on Visualization and Computer Graphics, 1(2):99–108, 1995] on optical models for direct volume rendering. It provides a brief overview of the subject scope covered by [Max, "Optical models for direct volume rendering.", IEEE Trans. on Visualization and Computer Graphics, 1(2):99–108, 1995], and brings recent developments, such as new shadow algorithms and refraction rendering,...
This data center is not currently reporting usage information. For information on how your repository can submit usage information, please see our documentation.
We found no citations for this text. For information on how to provide citation information, please see our documentation.