8,140 Works

Real-time Rendering of Endless Cloud Animation

Kei Iwasaki, Takanori Nishino & Yoshinori Dobashi
Pacific Graphics Short Papers

Feature-Aware Mesh for Image Retargeting

Yuzhen Niu, Feng Liu & Yu-Chi Lai
Pacific Graphics Short Papers

Facial Retargeting by Adding Supplemental Blendshapes

Paul Hyunjin Kim, Yeongho Seol, Jaewon Song & Junyong Noh
Pacific Graphics Short Papers

Diffusion Tensor Weighted Harmonic Fields for Feature Classification

Shengfa Wang, Tingbo Hou, Zhixun Su & Hong Qin
Pacific Graphics Short Papers

Visualizing Local Weather Characteristics Interpreted from Glider GPS Flight Logs

Tung-Ju Hsieh, Falko Kuester & Tara Hutchinson
Pacific Graphics Short Papers

An Interdisciplinary VR-architecture for 3D Chatting with Non-verbal Communication

Stephane Gobron, Junghyun Ahn, Quentin Silvestre, Daniel Thalmann, Stefan Rank, Marcin Skowron, Georgios Paltoglou & Michael Thelwall
Joint Virtual Reality Conference of EGVE - EuroVR

Short Paper: View Dependent Rendering to Simple Parametric Display Surfaces

Pawan Harish & P. J. Narayanan
Joint Virtual Reality Conference of EGVE - EuroVR

Fast Level Set Image Segmentation Using New Evolution Indicator Operators

Chunxia Xiao, Jiajia Gan & Xiangyun Hu
Pacific Graphics Short Papers

Real-Time Classification of Dance Gesturesfrom Skeleton Animation

Michalis Raptis, Darko Kirovski & Hugues Hoppe
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation

Viewing 0.3Tb Heart Simulation Data At Your Desk

I. J. Grimstead, S. Kharche, H. Zhang, N. J. Avis & D. W. Walker
Theory and Practice of Computer Graphics

Graph-based Fire Synthesis

Yubo Zhang, Carlos D. Correa & Kwan-Liu Ma
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation

Interval-Based Motion Blending for Hand Grasping

Matt Brisbin & Bedrich Benes
Theory and Practice of Computer Graphics

Visualization Notations, Models and Taxonomies

Ken Brodlie & Nurul Mohd Noor
Theory and Practice of Computer Graphics

Level of Detail for Physically Based Fire

Odd Erik Gundersen & Lars Tangvald
Theory and Practice of Computer Graphics

A 3D Visualisation Environment Modelling the Evolution of North-West Europe since the Last Glacial Maximum

Adam Wainwright, Thomas Varsamidis & James Scourse
Theory and Practice of Computer Graphics

Using 3D Visualisation in the Repair of Intra-articular Fractures

A. F. Wilson, P. B. Musgrove, K. A. Buckley, G. Pearce & J. Geoghegan
Theory and Practice of Computer Graphics

Steering Chemistry in the Right Direction!

R. A. Davies
Theory and Practice of Computer Graphics

Perceptual evaluation of footskate cleanup

Martin Pražák, Ludovic Hoyet & Carol O'Sullivan
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation

Remodelling of Botanical Trees for Real-Time Simulation

Daniel T. Reynolds, Stephen D. Laycock & Andy M. Day
Theory and Practice of Computer Graphics

Parallel Computational Steering and Analysis for HPC Applications using a ParaView Interface and the HDF5 DSM Virtual File Driver

John Biddiscombe, Jerome Soumagne, Guillaume Oger, David Guibert & Jean-Guillaume Piccinali
Eurographics Symposium on Parallel Graphics and Visualization

The Impact of Viewing Stereoscopic Displays on the Visual System

Peter A. Howarth & P. J. Underwood
Joint Virtual Reality Conference of EGVE - EuroVR

Panoramic Video Techniques for Improving Presence in Virtual Environments

Arefe Dalvandi, Bernhard E. Riecke & Tom Calvert
Joint Virtual Reality Conference of EGVE - EuroVR

User Centred Methods for Gathering VR Design Tool Requirements

Jos P. Thalen & M. C. Van Der Voort
Joint Virtual Reality Conference of EGVE - EuroVR

Combining bimanual manipulation and pen-based inputfor 3D modelling

Pedro Lopes, Daniel Mendes, Bruno Araújo & Joaquim A. Jorge
Eurographics Workshop on Sketch-Based Interfaces and Modeling

3D Modeling with a Symmetric Sketch

A. C. Öztireli, U. Uyumaz, T. Popa, A. Sheffer & M. Gross
Eurographics Workshop on Sketch-Based Interfaces and Modeling

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