162,547 Works

CAIDA OC48 Peering Point Traces (08/14/2002 to 04/24/2003)

UCSD-Center For Applied Internet Data Analysis
This dataset contains anonymized passive traffic traces taken at a west coast OC48 peering link for a large ISP in 2002 and 2003. The payload has been removed and IP addresses anonymized using CryptoPAn prefix-preserving anonymization tool with the same key for all traces in this dataset. These traces can be read with any software that reads the pcap (tcpdump) format. This data is useful for research on the characteristics of Internet traffic, including application...

Studi Kritis Atas Pemikiran Wensinck Tentang Sumber Dan Perkembangan Akidah Muslim

Sokhi Huda
Arent Jan Wensinck is an ex-member of language institution in Egypt. He began for a philological apporach, by presenting credo of historical terminology in Christianity as an instrument to study moslim faith. He said that faith in Islam has verious forms, which maybe consistant only words or the whole description. The former type was the confession of Moslem Faithuflness (Iman Muslim) as the phrase or sentence, is found in Tradition (Hadith). This has been factually...

Studi Kritis Atas Pemikiran Wensinck Tentang Sumber Dan Perkembangan Akidah Muslim

Sokhi Huda
Arent Jan Wensinck is an ex-member of language institution in Egypt. He began for a philological apporach, by presenting credo of historical terminology in Christianity as an instrument to study moslim faith. He said that faith in Islam has verious forms, which maybe consistant only words or the whole description. The former type was the confession of Moslem Faithuflness (Iman Muslim) as the phrase or sentence, is found in Tradition (Hadith). This has been factually...

Chicks Rule!

Karin Lenzhofer

Essstörung

Stefanie Richter

Composing For Hyperbow: A Collaboration Between {Mit} And The Royal Academy Of Music

Diana Young, Patrick Nunn & Artem Vassiliev
In this paper we present progress of an ongoingcollaboration between researchers at the MIT MediaLaboratory and the Royal Academy of Music (RAM). The aimof this project is to further explore the expressive musicalpotential of the Hyperbow, a custom music controller firstdesigned for use in violin performance. Through the creationof new repertoire, we hope to stimulate the evolution of thisinterface, advancing its usability and refining itscapabilities. In preparation for this work, the Hyperbowsystem has been adapted...

Composing For Hyperbow: A Collaboration Between {Mit} And The Royal Academy Of Music

Diana Young, Patrick Nunn & Artem Vassiliev
In this paper we present progress of an ongoingcollaboration between researchers at the MIT MediaLaboratory and the Royal Academy of Music (RAM). The aimof this project is to further explore the expressive musicalpotential of the Hyperbow, a custom music controller firstdesigned for use in violin performance. Through the creationof new repertoire, we hope to stimulate the evolution of thisinterface, advancing its usability and refining itscapabilities. In preparation for this work, the Hyperbowsystem has been adapted...

A Framework For Immersive Spatial Audio Performance

Mike Wozniewski, Zack Settel & Jeremy R. Cooperstock
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic representations. Though spatialization of sound sources is important, it is necessary to leveragecontrol of the sonic representation when considering musical applications. The proposed framework allows for the creation ofperceptually immersive scenes that function as musical instruments. Loudspeakers and microphones are modeled within thescene along with the listener/performer, creating a navigable 3Dsonic space where sound sources and sinks process audio according to user-defined spatial...

A Framework For Immersive Spatial Audio Performance

Mike Wozniewski, Zack Settel & Jeremy R. Cooperstock
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic representations. Though spatialization of sound sources is important, it is necessary to leveragecontrol of the sonic representation when considering musical applications. The proposed framework allows for the creation ofperceptually immersive scenes that function as musical instruments. Loudspeakers and microphones are modeled within thescene along with the listener/performer, creating a navigable 3Dsonic space where sound sources and sinks process audio according to user-defined spatial...

Interactive Sonification Of Neural Activity

Gil Weinberg & Travis Thatcher
Description

Interactive Sonification Of Neural Activity

Gil Weinberg & Travis Thatcher
Description

Building Collaborative Graphical Interfaces In The Audicle

Ge Wang, Ananya Misra & Perry R. Cook
Description

Building Collaborative Graphical Interfaces In The Audicle

Ge Wang, Ananya Misra & Perry R. Cook
Description

Sensorwiki.Org: A Collaborative Resource For Researchers And Interface Designers

Marcelo M. Wanderley, David Birnbaum, Joseph Malloch, Elliot Sinyor & Julien Boissinot
Description

Sensorwiki.Org: A Collaborative Resource For Researchers And Interface Designers

Marcelo M. Wanderley, David Birnbaum, Joseph Malloch, Elliot Sinyor & Julien Boissinot
Description

A Framework For Spatial Interaction In Locative Media

Atau Tanaka & Petra Gemeinboeck
This paper presents the concepts and techniques used in afamily of location based multimedia works. The paper hasthree main sections: 1.) to describe the architecture of anaudio-visual hardware/software framework we havedeveloped for the realization of a series of locative mediaartworks, 2.) to discuss the theoretical and conceptualunderpinnings motivating the design of the technicalframework, and 3.) to elicit from this, fundamental issuesand questions that can be generalized and applicable to thegrowing practice of locative media.

A Framework For Spatial Interaction In Locative Media

Atau Tanaka & Petra Gemeinboeck
This paper presents the concepts and techniques used in afamily of location based multimedia works. The paper hasthree main sections: 1.) to describe the architecture of anaudio-visual hardware/software framework we havedeveloped for the realization of a series of locative mediaartworks, 2.) to discuss the theoretical and conceptualunderpinnings motivating the design of the technicalframework, and 3.) to elicit from this, fundamental issuesand questions that can be generalized and applicable to thegrowing practice of locative media.

Resource Types

  • Dataset
    106,828
  • Text
    31,063
  • Image
    4,675
  • Collection
    1,425
  • Other
    298
  • Audiovisual
    77
  • Physical object
    75
  • Software
    47
  • Event
    37
  • Film
    31
  • Interactive resource
    2
  • Sound
    1

Publication Year

  • 2006
    162,547

Registration Year

  • 2018
    487
  • 2017
    11,836
  • 2016
    17,545
  • 2015
    11,261
  • 2014
    38,775
  • 2013
    1,505
  • 2012
    17,276
  • 2011
    4,623
  • 2010
    2,400
  • 2009
    1,484
  • 2008
    236
  • 2007
    483
  • 2006
    54,282
  • 2005
    354

Data Centers

  • PANGAEA
    56,390
  • The Cambridge Crystallographic Data Centre
    32,674
  • Partnership for Interdisciplinary Studies of Coastal Oceans (PISCO)
    10,544
  • ResearchGate
    7,692
  • ZENODO - Research. Shared.
    6,231
  • E-Periodica
    5,388
  • PARADISEC
    4,059
  • Defense Technical Information Center (DTIC)
    3,463
  • Archaeology Data Service
    2,428
  • TIB Hannover
    2,377
  • HEPData.net
    1,833
  • University of British Columbia
    1,796
  • Digital Antiquity
    1,788
  • Incorporated Research Institutions for Seismology
    1,756
  • Universität Zürich, ZORA
    1,142